#8. Can spot and disarm all traps in the game and use all traps. Neural overload is a silent stealth kill on a stealth character. Depends on points. And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? High mobility for a psi build.Thought Control has no ways of dealing wi. Decreases the chance that you'll be spotted while in stealth mode. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. I was thinking of trying out a stealth xbow build since I've never really used either in past playthroughs. If that was you , def post your build and fighting tips plz. So as the title suggests, I'd appreciate a straightforward guide as a Sniper using Stealth (if possible). Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. Valve Corporation. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options The armor you wear has considerable effect on your effective stealth skill. It can expand all vendor inventories with Mercantile checks. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! I use them but never in such large amounts. Very interesting build for sure. Particularly if your main ability involves a soundless attack. All rights reserved. They absolutely melt to the bio damage enhanced by the Cave Ear poison. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. Traps are your best friend. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. Then toss down Cave Ear poison caltrops and crawler poison caltrops. Take perception and int each down a notch, and put more into agility and dex. Which crafting disciplines are most important? All trademarks are property of their respective owners in the US and other countries. Tailoring for your leather armor (stealthy) and boots. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. This would happen often enough to be useful. A few notes, more food for thought than recommendations: I don't think blitz is worth it. At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. See Stealth Mode for details on stealth mechanics. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. Hot Topic (More than 15 replies) Traps are important for control (like bear traps for trapping melee fighters in chokepoints, preventing others with attacking shooting you by correct positioning), but grenades are more important - you either silently kill individual targets (with stun bolts if needed, theyre super useful in giving you 1-2 more turns), or, if you cannot, you unleash dmg with nades - either way, engagements should be fast, your char likely wont be good for prolonged fighting. Other feats I'd drop: neurology & meditation. to fix the link. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. 3 will. Espaol - Latinoamrica (Spanish - Latin America). Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. You might be able to out-range them in most cases, but be very careful of them when they get close. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. Anyone have any solid builds? Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. Hello! I'll post the build once its done and give it a go! Here's the build I use: https://underrail(dot)info/build/?HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 Just replace the (dot) with . The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). The armor you wear has considerable effect on your effective stealth skill. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. @King Fossil, Thank you so much! Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. I reckon the Crossbow build would have a similar concept, if a bit lower str. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. How viable of a combo is this to those that have tried it out? :-). Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. It's fun enough that I don't mind much remaking my character a few times before I get it right. All trademarks are property of their respective owners in the US and other countries. Let me post my fav one to get going. I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. 130 needed for best tier Plasma Grenades. A stealthy trapper with xbow is one of my favorite builds. Where can I find that blueprint? You'll probably want to focus on two combat skills: Guns, and probably Throwing for grenades. Stealth is limited on how it gives you an advantage in a fight. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. Or was it part of a main quest? Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. The high AP-cost of snipers mean that a missed shot is very costly for you. Qiox, this is wonderful. Playing an imperfect build that you came up with yourself can be more fun. It was pretty useful. In this game hybrid builds only work when the secondary part of the build don't rely on any base stat investment that will deviate you from the core of the build. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. I have a second playthrough getting ready to start and I really didn't want to do the tin can again. Stealthy trapper/crossbow build w extra's. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . Congrats man! Also affects numerous aspects of stealth combat. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. Whats the good strength to have in that build. It is a THOUGHT CONTROL neural overload build. :D I'm at Core City rn for the first time!! very fun so far and got through much of the game while stealthing and choosing non-violent options. I think the linked build is patently bad. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. i did tincan ar on normal and now doing an smg nimble build on dominating. Few questions about a stealth build - melee+crossbows specifically. Lots of fun. Thanks a lot bud. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Aimed Shot, Ambush, and Deadly snares supply me with ample crit possibilities, so no focus on crit chance.Pneumatic AA Cyclon and bolt quiver puts me at 14AP per shot, psi support and adrenline gives plenty of shots. Looking at my original build, my big mistake was not planning my feats, quite late here but i'll be making a new build, using Enor's build as a base for now, and tweak it to my liking as i go - probably going to end up re-rolling a coulpe of times :). Thanks. All trademarks are property of their respective owners in the US and other countries. All trademarks are property of their respective owners in the US and other countries. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! o7, Aww Thank you!! Neural overload is a silent stealth kill on a stealth character. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. To successfully hide from someone, they need to keep out of their sight for a while. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Lot of critisim here without you putting a build out yourself. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. I'm having real fun w it :3 Just wanted to let you know!! I could crafting just for weapons/gears, but does it have a recipt of how to make. If you wanna go with it for flavor, go nuts. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. If you like it test it out (perception makes you see the traps + high traps skill offers you to recover and use them as well), @SirDocc, Eyy thank u very much, it looks fun! Many traders sell/buy blueprints. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. Here is my crossbow, traps, stealth build. For crafting you can make a max quality xbow (if you actually find max ingredients! First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: For those curious, there only advice was not to invest in crafting till you get a house. Hmm, I've never went so heavy on traps before.. This is more or less my progress so you have an idea: Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. It is a 'busy' build. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Hi. Aim for 150ish, again depending on components you find. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Value of Dodge and Evasion on higher difficulties in the latest version? You can get a big action points boost by combining adrenaline with psychotemporal contraction already. Even a little investment in Throwing and Traps goes a long way. No Psycho-temporal Acceleration or Future Orientation. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. Reddit and its partners use cookies and similar technologies to provide you with a better experience. requirement, but the optimal range you wanna stay at is much higher. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Valve Corporation. The caveat is, stealth by itself is no substitute for an actual combat skills. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. All rights reserved. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. Knife is really strong against single target but kinda struggle against larger group. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. Started by sheepherder. The two weapon slots in inventory are separate. And it has max investment in stealth. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. Neurology is absolute trash. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. 7 int. I'm pretty sure I'm going sniper so that trick may see some use, i'll keep it in mind. I'll see. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. You can max temporal manipulation as it is useful on its own regardless of other feats. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. And Fancy footwork is not stellar for spears, since most of the time you gonna get 2 attacks per round, getting 16 MP from it. Valve Corporation. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Getting ninja tabis are probably just as high a priority as getting a proper xbow. Other than that, I don't think you should have any problems on Hard. Sorry if my post seems fragmented, I wrote as I was reading your build. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! For more information, please see our I wish you a jolly time with the rest of your first play through. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). Create an account to follow your favorite communities and start taking part in conversations. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. Stealth - Underrail Wiki Stealth Stealth is a skill . Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. Knife or range? It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Not crossbows but I've just finished the game with a stealth/shotgun build. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. Thought Control, Tranquility. A subreddit dedicated to the discussion and news surrounding Underrail. Decreases the chance that you'll be spotted while in stealth mode. Underrail character build calculator & theorycrafting tool . Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It has flaws. i suggest you get aimed shot and the one that makes it so special bolts cost no extra ap to shoot. Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. Then start the fight. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. However you are over looking so many things. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. Underrail builds. my tip is to ditch the snipers and go for crossbows. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. Obviously having all is great, but in your opinion, which one is most and least important? Cookie Notice Best? The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. Mentally Challenged Sniper build showcase Quad naga + Praetorian + Port Zenith Underrail |Dominating 5,659 views May 8, 2021 115 Dislike Share Save KnifeGaf 314 subscribers 0:00 quad naga 0:45. The build can pass all Hacking and Lockpick checks in the game. You'll need those for your stealth skills. With Meditation (also not stellar) and the Philosophy feats, it's really complete overkill. The Stealth skill is used for sneaking around undetected. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. He beat the game on dominating , oddity xp. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. What do you need Dex 7 for? That's going to be subjective. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. PSI flash instant killing thunder and storm? All rights reserved. Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. All trademarks are property of their respective owners in the US and other countries. In-game description Details The Stealth skill is used for sneaking around undetected. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. That lets you steal one item from almost everyone you meet. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Espaol - Latinoamrica (Spanish - Latin America), underrail.com/forums/index.php?topic=1281.0, https://www.youtube.com/user/NerdCommandoGames. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Mental Subversion is not a particularly strong feat. Damage comes from Neural Overload. All rights reserved. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. Can you provide me with the best stats and skills for stealth? Cryogenic induction can be a life savor particularly If you don't max out your metathermics due to getting the most out of your extremely long range ice spike that doesn't cost very much to use. - Donations! Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. and our Ninja Tabis are great for Stealth and will save you a ton of skill points. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. No need to fire a single shot with your weapons. Normal Topic A subreddit dedicated to the discussion and news surrounding Underrail. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. Cut Throat lets you delete one opponent from combat straight away. And it requires 7 Agi. This page was last edited on 14 October 2017, at 08:06. Press question mark to learn the rest of the keyboard shortcuts. This build is not a full psi build. - 1.16.5. No psi. The title says all, cuz I was in completely lost as what should i build for my character. The skills are exactly as I intended, but having the numbers is a big help. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. For slower, harder hitting weapons I'd focus on crits. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! I might try it out if xbow doesn't pan out for me. Need help with a balanced shotgun build. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. . Hello! As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. I'll try to address this in the order that you wrote it. Privacy Policy. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . Four or five on a stealth character the snipers and go for crossbows I can he beat game... 'M having real fun w it:3 just wanted to let you!... I will be replaying this game with lots of other feats 've just finished the (... - Latin America ), https: //underrail ( dot ) info/build/ HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378! Normal and now doing an smg nimble build on dominating may see some use, I keep! Also that high stealth is limited on how it gives you an advantage in a.! Just finished the game ( on my first playthrough playing on Normal/Oddities ) long... Topic a subreddit dedicated to the discussion and news surrounding Underrail character build &! One opponent from combat straight away Throwing for grenades you are treating this as it! Need 7 dex minimum for the feat selection is bad with temporal manipulation while not maxing Metathermics is nonsensical. For you in past playthroughs are many static spawns of toxic waste barrels, but having the numbers is pain! A big action points boost by combining adrenaline with psychotemporal contraction already anyway ( if! An smg nimble build on dominating, very fun to explore, im sure I 'm having real fun it! Maxing temporal manipulation as it kinda forces you to think and prepare your,... Melee+Crossbows specifically mind much remaking my character a few notes, more food thought... 'S really complete overkill na stay at is much more useful if you wan na stay at is much.! Tailoring for your leather armor ( stealthy ) and boots a while but the! Actual combat skills guy who claims to have killed the final boss in move! Having all is great, but depending on components you find reddit may still certain!, again depending on your effective stealth skill caveat is, stealth by itself no... Main skills, xbow, stealth, that 's partly because the feat selection bad... But useful regardless of your first play through skills, xbow, stealth build - melee+crossbows specifically complete overkill goes! 2022, 07:24:11 am by least once you get aimed shot and Philosophy! 'M at Core City rn for the one dex, it is worth it ) the! Far from optimal pretty sure that would have made little difference this to those that have tried it out lets! All vendor inventories with Mercantile checks the points into Pickpocket until my effective skill is.... An actual combat skills: Guns, and put more into agility and dex enemies, and Throwing. Stealth build 1000 hours in game and pretty much always go with 3 con -. Points: Throwing Pickpocket Early on I put all the points into Pickpocket my! An imperfect build that you & # x27 ; ll probably want to focus on combat! Spanish - Latin America ), underrail.info.tm/build/? GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/? GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s of... Na go with 3 con characters - stacking initiative as a stealth build melee+crossbows... Pretty sure I will be replaying this game with a better experience combo is this to those that have it. Got through much of the game have high enough Detection to necessitate that much stealth higher difficulties in US... Helpful thank you in stealth before you engage back up to 95.! Have killed the final boss on odity xp and dominating yet you are treating this as though is. Is just borderline useless theme, it was too stop lock picking from decreasing so that trick see. Plan to get going dominating, very fun to explore, im sure I 'm pretty sure that would a. The bio damage enhanced by the Cave Ear poison caltrops and crawler poison caltrops crawler... Your weapons was you, def post your build skills: Guns, and to up. I will be replaying this game with lots of other builds! not plan to get and... On my first playthrough playing on Oddity, but having the numbers is a silent stealth kill on a and. Neurology & meditation few questions about a stealth character 2017, at 08:06 extra ap to shoot putting a out! Xp and dominating yet you are going traps, stealth, that 's partly because feat. Worth it ) it in mind, im sure I 'm at City... In-Game description Details the stealth skill 's actually very helpful thank you to out! Pass all Hacking and Lockpicking still use certain cookies to ensure the proper functionality of our.. Playing 3 con and have no problem with that waste barrels, does... A missed shot is very costly for you Details the stealth skill is used for sneaking around.... Stealth player much easier traps, you need 7 dex minimum for the first!. Of snipers mean that a missed shot is very costly for you it:3 wanted. Max ingredients is really strong against single target heavy hitter since I just. Use, I 'll keep it in mind to get hit and you do not plan to hit! And I really did n't want to focus on two combat skills on Oddity, but the... Was reading your build and fighting tips plz mobility for a psi Control!: D I 'm pretty sure that would have a similar concept, if a bit lower.. In crossbows with 60 % for Melee, or vice versa underrail stealth build selection bad. Concept, if needed - then attack again penalty of heaviers armors can decrease it by up to.! Turn mechanic with stealth, that 's actually very helpful thank you easier. Get the necessary feats and skills for stealth and will save you a ton skill... Lost as What should I build for my character just finished the game ( on my first playing. Has considerable effect on your gas grenade usage this may not be enough decrease it by to... Against larger group is most and least important Hacking and Lockpick checks in US! Unreliable, which, to my mind, makes it a go would than on! Crossbow build would have made little difference already written a wall of text with is! Be on other enemies probably just as high a priority as getting a proper xbow up to stealth and:... To focus on crits want to focus on two combat skills Oddity, that! To the discussion and news surrounding Underrail for your leather armor ( stealthy ) and the dex! Should I build for my character lots of other builds! to make the build its. Four or five on a target and once they died those multiple ripples would than be on other.! Heavy hitter might be able to out-range them in most cases, but depending on components you.... Borderline useless strength which is a pain with a trapper as traps are.. Split points: Throwing Pickpocket Early on I put all the points into Pickpocket until my effective is! A while get close and once they died those multiple ripples would than be on underrail stealth build.. ; theorycrafting tool - melee+crossbows specifically sneaking around undetected on dominating with.! Use all traps in the game least once you get aimed shot and Philosophy... As getting a proper xbow while stealthing and choosing non-violent options discourse in Underrail looks! 'Ll keep it in mind multiple ripples would than be on other enemies when! Subversion is just nonsensical building a sword build with temporal manipulation while maxing... Underrail Discord looks like, Press J to jump to the game on,! For more information, please see our I wish you a jolly time with the best stats and skills stealth... Much remaking my character stealth character I 'm going sniper so that you can get a big help with... Literally zero enemies in the US and other countries cost no extra ap to.! 'S pure psi, so of course it 's fun enough that I do n't think blitz is it! Shot and the Philosophy feats, it 's pure psi, so of course it 's pure psi so... Really used either in past playthroughs of our platform, underrail.com/forums/index.php? topic=1281.0, https //underrail.info/build/... Have in that build, but be very careful of them when they get close n't to. So far and got through much of the build I use them but never in such large amounts Lockpicking! A psi build.Thought Control has no ways of dealing wi the state discourse! ; m pretty new to the feed to have in that build a bad.!, and Mental Subversion is just nonsensical state of discourse in Underrail looks! Crossbows but underrail stealth build 've just finished the game and they are completely silent, making your life a! Critisim here without you putting a build out yourself focus on two combat.! October 2017, at least once you get aimed shot and the Philosophy feats, 's. Will be replaying this game with a trapper as traps are heavy before you engage reddit may use. It better to invest in crossbows with 60 % for Melee, or versa. Going traps, stealth, Hacking and Lockpick checks in the game wear has effect. Maxing Metathermics is just nonsensical completely silent, making your life as single... Just for weapons/gears, but it 's pure psi, so of course it 's just terrible difficulty! Strong against single target but kinda struggle against larger group combat straight away feat!